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Objective 6

Establish collaboration, mentorship, and professional leadership skills by working with other disciplines to deliver highly polished and completed projects.

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Junior Achievement

Engine

Unity

Description

I was the lead programmer on the project. I spent a lot of time directing a smaller portion of the team, working on certain aspects of the game.

Our first task was to fix up the China scene. We made some adjustments to the layout of the world and fixed up the minigame that was broken.

Our next task was to make a second minigame in the Europe scene. Working in an empty building with an unbuilt minigame, we were able to end with a fully furnished building and a basic beginning of the concepts needed for the minigame, which was a doctor area in which the patient would come in and display their symptom. You would have to figure out which medicine cured it and give them the matching answer.

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Siphoners

Engine

Unity

Description

While on this project, the programmers were always communicating about issues they'd run into and we'd all pitch in on possible fixes. There were times when a issue was so big that we'd all gather up to try and focus it down before focusing back on what we were working on.

There was also a newer programmer on the team that we all tried to give pointers to the best we could. We worked with her to show 

I also worked with one of the designers to get an idea of what was wanted from the inventory system and the new enemy I had worked on.

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Objective 6: Services
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